Unlike other fighting games of the time (such as Street Fighter II or Mortal Kombat), the game relied on a control stick and only three buttons, Punch, Kick, and Guard although different situations and button combinations led to a vast variety of moves for each character. Beyond 3D, it retained the staple of multiple characters, each with their own distinctive moves. The images were created using wireframes and flat-shaded quads. The Saturn technology and the NV1 architecture relied on quadratic surfaces rather than the polygons used in modern 3D graphics. The Virtua label indicates that the onscreen action takes place in 3D.
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